Thursday, June 20, 2019

Assignment 7 Essay Example | Topics and Well Written Essays - 1750 words

Assignment 7 - Essay ExampleThere are three main components that every person as well up as design should observe so that the feelings of the people involved are competently take a crapn care of. The three aspects that need to be taken into handbill so that feelings of other people are taken seriously especially in design include appearance, behavior and their experiences or expressions. The three aspects need to be appreciated in the interaction with each individual so that they are able to connect with us. First, appearance or the visceral aspect as draw by Norman (2004) describes the way we are able to appreciate how individuals react to the outward appearance of the product design. It is regular(a) imperative that we understand that appearance is even more important that functionality since most people are possible to perceive attractive things to be more user friendly than unattractive ones regardless of the truly facts. The design should also take into account of the lik ely impact it may have on the pleasure or effectiveness that go away be attain by the potential users. In effect, to be able to seriously take into consideration the peoples feelings, we should be able to provide them with products that are likely to revitalize their fond memories. Lastly, it is important that the products reflect the individuals rational and intellectual principles and that they are able to associate with it by even giving an invoice of how it functions. Norman (2004) has suggested that computers should therefore take the emotional component through well designed programs that are able to take into account the users feelings. It is instead strange but equally hilarious to think that computers can have emotions or at least, have an element of creating emotions. To some extent, I agree with the generator to the extent that computers and other digitech products should have basic elements of emotions so that they are able to be more users friendly. Whereas there i s a big challenge of perfectly creating programs that will be faultlessly respond to different emotions and handle different personalities, it is important that computers are able to create some aesthetic value apart from the blueprint usability features. It is important that computers and other technological products are able to identify with diachronic and memorable events that people are able to connect them and not view them as insensitive tools. The author is therefore right when he states that there should be a human part in the working of machines. He gives a satisfactory example of robots that he believes should do more than just assigned tasks so that they are viewed as more capable. However, in as much as the concerns of the writer may be genuine in addressing this great weakness of computer related design, it is still inconceivable to think that computers will perfectly fit to pass emotions and relate with different personalities. Like every being has different emoti onal frame and they may vary according to the environment or some historical happening among other things, computers may need to have complex systems that will integrate all these aspects in a single program that is likely to take immense efforts and massive resources to achieve. A2. The Philosophers Tool Kit Wittkower (2008) has raised an important component in product design by using the example of an iPod and the philosophy behind its much fanatical following. The author raises four pertinent issues that consumers may want

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